Classic arcade brawler action with an RPG twist
awaits you in this 2D side-scrolling game based
on the hit anime series Fullmetal Alchemist.
Control the brothers Ed and Al as they battle
their way through swarms of bad guys on their
search for the fabled Philosopher's Stone.
This game differs from most brawlers in that the
player has control of two characters instead of
one. Each character has his own health bar and
special abilities, however only one character
can be active at a time. The inactive character
automatically trails behind the active one and
occasionally helps out with a melee attack. The
active character can be switched at any time with
a simple key press. The game ends if both characters'
health bars must be depleted.
Each character has a standard melee attack and
a set of magical abilities (alchemical transmutations,
in this case). As play progresses, the characters
gain experience levels which unlock new abilities.
In the anime series, Ed is the stronger alchemist
of the two, therefore, in the game, he has more
transmutations. Players can call up the alchemy
menu at any time during game play and assign a
transmutation to one of the three available hot
keys. Furthermore, the game rewards players that
enjoy experimentation by providing another sub-menu
to tweak the distribution of 'elements' that go
in to the transmutation. Each transmutation has
an ideal setting that will cause the most damage;
players have to experiment with different combiniations
before they will find the optimum configuration.
The game features seven levels and interstitial
cut-scenes to develop the story elements. There
are ten enemy types and two boss fights.

Runtime:
Shockwave
Development environment:
Director 8 / Lingo
Support tools:
Photoshop

Michael Szabo:
Programming
Pop (www.popandcompany.com):
Game design
Visual design
Art production
Audio
(and everything else!)
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